Two mana delivers a 2/2 creature and +2/+2 on your biggest threat or most evasive creature. Sadly out of style in most decks, but I still like this card. Merfolk Branchwalker dies to an almost anything in Standard, but card draw and aggressive stats for two mana are as efficient as they come. Not the best card in the world, but it draws a card and provides 2/1 for two mana, OR it’s a 3/2 for two mana. That puts into play an early 3/4 threat on turn-2 that not many aggro creatures can get past. Turn-2 Greenbelt Rampager, Greenbelt Rampager.If you’ve got an open mana at the end of your own turn, you can put it towards casting the card. It gets a boost in utility by being versatile with its casting cost, allowing it to be spread over multiple turns. We don’t play with an energy sub-theme, but Greenbelt Rampager is still an efficient card, at its core being a 3/4 for three mana. Unfortunately, rules don’t allow for an entire deck to be made of Steel Leaf Champions, so we’ll need to turn to other efficient beaters to back them up. With these Paradoxical Outcome decks crashing our parade, Thrashing Brontodon only becomes more important for removing Aetherflux Reservoir. He’s one of the best cards in our deck, but because he is Legendary, only one of him can be on the battlefield at a single time… and he doesn’t leave the battlefield that often.ģ/4 for three mana is a respectable stat, and the Naturalize ability tagged onto this creature does its work. I play three, skipping on the fourth because I don’t want to flood on Rhonas. Hazoret the Fervent stole that role from him for a year or so, but thanks to the Green creatures that have come out since Mono-Red’s heyday, blocking and attacking with Rhonas the Indomitable has never been easier.Ī 5/5 deathtouch, indestructible, protection from mana flooding is the most absurd card in the deck. Play a whole playset!īig Papa Rhonas finally fulfills his destiny as the ultimate God from Amonkhet. This is the other card that holds this deck together, so much so that the deck is named after it! Playing a 5/4 that essentially can’t be blocked until later in the game on turn-2 is a broken move that puts away most games with ease. The deck centers itself on being able to cast big creatures quickly, and with a Llanowar Elves on turn-1, the options for turn-2 become just a little bit insane. The card has been a staple of Magic: The Gathering since the very beginning, and reprinting the card with some new art is one of the main reasons Dominaria is the best set I’ve played with since getting back into Magic.Ī 1-mana ramp dork is essential to the deck working properly. Like you, I’m a Mono-Green kinda guy, and seeing Steel Leaf Stompy keep the rest of Standard on edge is pure Magic bliss for me.Īt the heart of every Green deck for the foreseeable future, you’ll find a playset of Llanowar Elves. This deck is the only reason I’m playing Standard at the moment. (I also admit to being outdated and desperately need to update with the Core 2019 cards) The best I’ve done at Friday Night Magic with my own deck is 4-0, sacrificing only a single game in my final match against Mono-Red Aggro that night. Granted, I’m not quite playing the same deck the champions are playing, but I’ll point out the differences as they come. I want to walk about the one I’ve been taking to Friday Night Magic. Their lists are out there, so if you want to copy them, you can go ahead and find them.
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